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Michael did a fantastic job on SB24 and helped us build the customer facing frontend for our lead generation platform. As a PM it was a great pleasure working with Michael - he is motivated, fast and thinks critically.

Michael is a joy to work with. I've relied on him several times in certain sensitive situations that I needed a designer to take over and lead the project to fruition. He's a crafty and strategic designer at the same time that is obsessed with overall delivered experience. I highly recommend him.

Michael's UX leadership helped us to put user-centered design at the core of how we work: As a facilitator in design thinking workshops he helped us to tap into the team's collective intelligence.  As a designer, he was able to deliver in design and execution alike.

Michael ist ein sehr empathischer, angenehmer und kreativer Mensch. Er hat die Websiteentwicklung für unseren gemeinnützigen Verein TAM e.V. begleitet und umgesetzt. Wir finden die Website ist großartig geworden.

Michael was great help on our venture. With his ability to create designs himself and also implement them in Webflow, we could extend our Website to various regions in just a few weeks!

With little information he was able to provide great insights and recommendations. He delivered well within our short deadlines. He delivered high quality and fast designs. Overall it was fun to work with Michael. The result exceeded our expectations.

We were happy to have Michael work as a freelance UX/UI designer. He fulfilled his tasks reliably and with professionalism. He shows a high sense of creativity and analytical skills. His design work enabled us to get to the point of starting with the development of the app.

Michael did a fantastic job on SB24 and helped us build the customer facing frontend for our lead generation platform. As a PM it was a great pleasure working with Michael - he is motivated, fast and thinks critically.

Michael is a joy to work with.  I've relied on him several times in certain sensitive situations that I needed a designer to take over and lead the project to fruition. He's a crafty and strategic designer at the same time that is obsessed with overall delivered experience. I highly recommend him.

Michael's UX leadership helped us to put user-centered design at the core of how we work: As a facilitator in design thinking workshops he helped us to tap into the team's collective intelligence.  As a designer, he was able to deliver in design and execution alike (he knows the ins and outs of webflow, a design-centered tool for website building).

We were happy to have Michael work as a freelance UX/UI designer for Handly for 4 months. He fulfilled his tasks reliably and with professionalism. He shows a high sense of creativity and analytical skills. His design work enabled us to get to the point of starting with the development of the app.

Michael ist ein sehr empathischer, angenehmer und kreativer Mensch. Er hat die Websiteentwicklung für unseren gemeinnützigen Verein TAM e.V. begleitet und umgesetzt. Wir finden die Website ist großartig geworden und wir haben auch von unseren Spender:innen sehr positive Rückmeldungen erhalten.

With little information he was not only able to understand the project quickly and well, but he was also able to provide great insights and recommendations. He delivered well within our short deadlines. As per the most important task for a designer, the actual design. He delivered high quality and fast designs.

Michael was great help on our venture. With his ability to create designs himself and also implement them in Webflow, we could extend our Website to various regions in just a few weeks!

And many more

Speed

By using workshops and research effectively I can gather necessary knowledge quickly address user needs with appropriate design solutions.

Research

One of the core elements of my UX Design process is about finding out the real problems your target audience needs you to solve with your product.

Collaboration

Workshops are an important part of my approach. Through collaboration I am able to tap into the collective intelligence of a team.

SELECTED

UX DESIGN 
PROJECTS

Designing a harvest intelligence dashboard

Digital Harvest

Feb 21 - May 21

Digital Harvest hired me to improve the user experience of their sugarcane harvesting software. Digital Harvest was mainly focusing on Central America and Indonesia with their harvesting software. This meant conducting user research with a very diverse and partly remote user group.

Kick-off workshop/Problem definition, competitive analysis, user interviews, research analysis, problem definition, user journey, user flows, card sorting, prototyping, user testing, UI design

Improving the UX of a mindfulness online course

Onyra/Mindclub

May 20 - May 21

At Onyra/Mindclub my task as the first UX Designer was to make the organisation more user centric by leading design thinking workshops and conducting user research. The aim was to both gain more visibly outwards and improve the already existing product.

Kick-off workshop/Problem definition, user interviews, surveys, competitive analysis, website design

Designing a human rights intellegence dashboard

Slavefreetrade

Mar 20 - Jan 21

I joined slavefreetrade as the first Designer. The aim was to build a human rights intelligence system dashboard that enables organisations to track human rights concerns within their supply chain. Developers had already started some basic work, from which I started off.

User Testing, wireframing, prototyping, user interviews, ideation session workshop, Research reports

Making legal advice more accessible to refugees

Asylum Advice

Oct 18 - Sep 21

As part of my UX Design Course with CareerFoundry I started this project. With a background in Human Rights I wanted to work on something that related to that. At the same time I was also getting trained as a legal advisor with the Refugee Law Clinic Berlin. Asylum Advice had the intention to fill the gap where in person advice could not help refugees get the information they needed to have a fair asylum procedure.

User Interviews, surveys, problem definition, ideation workshop, user stories and user flows, wireframing, prototyping, user testing, branding, UI design

SERVICES

1

Kick-off workshop

I start every project with a workshop where I define the problem my client needs to solve. I usually gather all the knowledge about the product and especially its target audience. I try to come out of this workshop with a clear problem statement and a fundamental understanding of the product and its goals.

2

User research

To be able to validate my problem statement from the kick-off workshop I need to actually get in touch with the target audience. I usually do this by conducting interviews and surveys, which help me find out if the problem statement from the kick-off workshop does actually resonate with potential users.

3

Ideation workshop

With my research results at hand I conduct another workshop in which I gather ideas that could tackle the problem. The ideation workshop is there to get a big variety of ideas out and outline a general direction collectively. At the end of this workshop we ideally have a handful of chosen ideas that I can then take into the wireframing and prototyping phase.

4

Wireframing and Prototyping

With just a few chosen ideas at hand I then start wireframing. In this stage I still only make quick and rough sketches of different screens of an app or website. By iterating on this I slowly approach a solution that is ready to be connected into a prototype. Working in Figma, I am able to connect my different screens into a click dummy that is ready for testing. At this stage I haven't gone into actual UI Design yet. All wireframes are still grey scale and just good enough to have testers understand their logic.

5

User Testing

With my prototypes equipped I then start user testing. I recruit between 5 and 7 people from the target audience and have them travel through various scenarios of the product. By doing this I get feedback on what still needs to be changed to improve the user experience. Taking my findings of the user testing into consideration I revise my prototype.

6

Branding and UI Design

In case there is no existing branding of the product I organise another workshop in which we go through several exercises to find out what kind of character the brand should have. Taking these findings I then start my work on choosing fitting colours, typography and go into applying the brand to the user interfaces of the product.

7

Design systems and style guides

Before I go into handing over I create a design system that contains all rules, colours, fonts and UI elements. Using atomic design principles I create a clean documentation of all the design elements and make it easier for developers and designer after me to continue with what I created.

I am also working as a Webdesigner

See Webdesign projects

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